What we can learn from Microsoft Mojave

August 2nd, 2008 | 1 Comment | Posted in Usability

Microsoft MojaveFor the first time today, I saw in action Microsoft’s newest and possibly most important advertising campaign.  The campaign’s goal is to help mend the battered and bruised image of Windows Vista, the most unsuccessful release in Microsoft history.  Vista has become synonymous with failure, as its initial release was premature and incredibly buggy.  And even now, with most of the bugs squashed and an operating system that is clearly more polished than its predecessor (XP), Vista still has a huge image problem.

That brings me to the newest marketing strategy, thought up by a midlevel employee in the Microsoft ranks in early July.  Microsoft brought a large user group of XP users to test their “new” operating system “Mojave”.  The response was amazing.  Microsoft had its brand new, hit operating system, getting rave reviews from nearly every user. More »

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Web Design and Development Tricks, Tools and Evaluation Techniques from Six Revisions dot Com

May 5th, 2008 | 1 Comment | Posted in CSS, Tools, Usability, Various, Web Design

6-revisions.jpg

Six Revisions is a great website with wonderfully simplified collections of resources for web designers and developers. Just to highlight a few, here is a wonderful collection of 30 CSS Techniques and Examples that are certainly worth a bookmark or a link. Web designers and developers are, as a rule, often not particularly efficient – with that in mind here are 20 Tips and Tools to Improve Efficiency. And for when you finish with a design, here are 7 Tools for Evaluating Your Web Design.

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The Differences Between Print and Web Design (Revisited)

February 17th, 2008 | 1 Comment | Posted in Usability, Web Design

Print Versus Web Design Examples

SmashingMagazine recently featured an article on award-winning print designs and reopened the age-old discussion of print versus web design. Of course, any designer knows that design is design whatever the format but transitioning between these two seemingly similar media is not as simple as it would seem.

Both print and web design are of course concerned with readability, hierarchy of information and other essential elements common to most kinds of design (even beyond print and web). SmashingMagazine also adds that grid-based design and a liberal use of white space are parallel trends in both contemporary print and web design.

There, however, most of the similarities end. Print and web design differ in terms of navigation, fixed versus fluid layouts, response time, resolution, canvas size, multimedia, interactivity and many other ways. The essential differences can be summarized as follows:

  • Print design is based on letting the eyes walk over the information, selectively looking at information objects and using spatial juxtaposition to make page elements enhance and explain each other.
  • Web design functions by letting the hands move the information (by scrolling or clicking); information relationships are expressed temporally as part of an interaction and user movement.

Of course the differences don’t end there and also extend to issues of resolution, applicable image file types, fonts and so on – with the computer reading experience being highly varied as compared to the exceedingly controlled experience of reading a fixed-format, equally sized and homogenized printed product. Does this mean web design is more difficult to control? Perhaps, but viewed the other way around it takes the focus off of the ‘finished product’ aspect of print design and provides more freedom and positive variability in a well-wrought, flexible and adaptable web design.

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